Economics Gaming Humor

[529] Of auctioning in World of Warcraft

World of Warcraft in-game economy is confusing to say the least. To be fair, it’s confusing at the first glance and it will make sense after awhile.

While I was browsing an in-game auction house for materials that I needed to brew a few potions, I found that that the price of the end product is lower than the total cost of materials needed to make the end product. I’ve heard about this phenomenon earlier in World of Warcraft forum but never really had the curiosity to investigate it myself. I was more interested in killing some other players and brag about it. But

For instance, to make a major healing potion, one needs mountain silversage, two golden sansams and a crystal vial. When I checked the price of silversage, it was priced at 99 silver (1 gold = 100 silver = 1000 copper). According to a census by Allakhazam, the average price is 72 silver. A sansam costs 39 silver on average while a crystal vial cost 20 silver from an NPC vendor.

And guest how much, on average, does it cost to buy a major healing potion.

If you’d guess around 1.70 gold (which comes from 72 + (39*2) + 20), you’re wrong. On average, the potion costs just 1 gold.

Funny isn’t it?

This sort of pricing is ruining my in-game profession, which is an alchemist. I gather all the materials and make those materials into potions. Most of the time, I buy the materials instead of looking for them. Gathering the materials takes extensive effort.

By looking at the current trend, it seems that I should simply collect the materials and immediately later, sell them straight to the market instead of using up the materials for potions and then offer the market the end product. This is a way to get around the weirdness of the in-game economy. But it certainly doesn’t explain the anomaly of the economy.

One explanation for what seems to be a weird pricing is that some sellers actually gather (or in fact, gotten it for free) the material instead of buying it off from someone else. With that, their cost, strictly speaking from monetary perspective while ignoring the effort needed to search for the materials, is lower than those that get their material from the market.

This explanation makes perfect sense. However, I wouldn’t these people that gathered the material by themselves gain higher mark-up if they had priced their items as if they had bought it from the market? Shouldn’t more profit and more gold be the goal? Moreover, these sellers don’t seem to add their effort into the price, which is ludicrous. As if, their effort shouldn’t be rewarded. Or maybe they just have different preferences, which is generally lower than those that think like me.

Because of these people, which I call “deflationers”, prices of everything related to alchemy are deflated, save those highest levels potions. In the end, every decent alchemist is forced to sell at lower prices.

Then, I realized, this is game theory, with a pun.

p/s – Leeeeeerrrroooooyyyyy Jeeeenkiiinnsss. Warning, large vid file. 16 meg.


[528] Of Onyxia the dragon

I’m currently preparing for a guild raid on Oxynia. Oxynia is a dragon, an terrible one, in the World of Warcraft. There are two more steps that I need to take before the most anticipated event by my guild, Sanct, in this MMORPG start. Sanct is probably one of the largest guilds on server Destromath, with nearly 250 characters. Up-to-date, 40 guild members have pledged to meet up at 13:45 PST.

My preparation started nearly two days ago. Yesterday was the day when I sat in front of my computer, with the game loaded, for nearly 15 hours straight trying to get everything right. It was crazy feeling – started just after noon and ended roughly four o’clock in the morning in the next day – at the end of the session, my eyes couldn’t open anymore, my left arm tendon that was badly damaged started to feel different (like it was going to fall off) and worst of all, my ass hurt.

A 15-hour of continuous game play is no joke. I skipped my lunch, took my dinner in front of the game and even almost slept on the keyboard. If I could take a leak on my chair, I’d have probably done that too.

After this, I plan to read The Onyxia Bible thoroughly and then log back into a world where killing is encouraged and the economy is messed up.

Gaming Personal

[515] Of FTW!

A shoutout.

Welcome Jun to World of Warcraft!


Gaming Humor

[502] Of Thrall’s going to kick our collective ass

The reason why World of Warcraft is currently the best MMORPG of all time and why it is a bestselling game.

Though I was not in that successful raid of the filthy Orc’s capital as shown in the video, I did join another raid on the same city yesterday. Result?

That’s me. Dead. Another many others.
One problem with huge raid is leadership. Most of the times, while the voice of the mentats can easily be heard prior to an attack, as the time progresses and the target in sight, voice of the leader will usually lost among the noise. Once that happened, a few will rise up to try to take up the leadership. And if none stepped up, the raid is doomed to fail.

In yesterday raid, the initial leader failed to assert his control over time and thus, a few others took the initiative to lead. It was great but the raid was a failure despite the majority of us managed to get behind enemy line and be inside the throne room.

Reason for failure – the lack of obsessive-compulsive behavior. People just gave up.

The plan for the raid was impressive nonetheless. In total, in maximum estimate, 80 people were involved, with at most half were high level players. Two groups were form. One was the main driver while the other was a diversionary force.

It was too complex to be done with large number of people with too short a time. I had my doubt at first though I didn’t voice it. A paladin however did voice his doubt. But a person remark to the paladin, in all hilarity, “of all persons, it’s a paladin that’s having doubt”.

The push against the enemy line was hard. We were confronted from the north and after half an hour, from the south too, making any strategic retreat impossible. Luckily, we managed to break loose after a few tries thanks to the help of the diversionary force. Our back was covered by the secondary column and thus, we were able to concentrate on the major front.

A tribute to taurenslayer, the initiator of the raid and errik for taking up the torch. Also, to all Horde that died valiantly… in their own capital.

p/s – to modem users, don’t even think of clicking on that link. It’s 91 MB.


[485] Of the Warcraft’s equation

I’m proposing a new equation.

Weekends + World of Warcraft = lack of sleep

The first test ran smoothly and I already missed a meeting between Environmental Justice, Amnesty International and SOLE yesterday because I needed to catch up with a generation of lost sleep. The fact that I needed to catch up with my sleep with probably a proof for that equation.

I will be running a second test on my hypothesis next week.

p/s – I’ve just realized that sacrificing sleep increases the chance of committing horrible grammar.